Party! Party! is a three-channel HD animation with sound. The work is presented through three billboard-like screens, each showing a different animated scene. A fairground or amusement-park voice runs through the work, giving the images the atmosphere of a public attraction: something made to invite, entertain, and keep people watching.
The three screens look like advertisements, but also like game objects or characters waiting to be activated. On the left, a body reduced to organs and ribs sits on an ornate chair, almost like a strange throne. In the middle, a suited male figure faces a carousel horse, both arranged as if they belong to a ride or an unfinished game scene. On the right, a headless female torso is connected to medical-looking machines, handles, and image screens. Each figure appears designed, displayed, and made available for use.
The amusement-park sound is important because it makes the work more disturbing, not lighter. It turns the scenes into attractions. The voice suggests pleasure, celebration, and public entertainment, while the images show bodies that are incomplete, controlled, or attached to devices. The result is not a simple contrast between fun and horror. It is closer to a system in which the body becomes part of the attraction itself.
Yú uses this game-like structure to question how technology promises improvement. The work recalls familiar fantasies: happiness, repair, immortality, upgrade, even the desire to become something more than human. But these promises appear through awkward props and partial bodies. The human figure is no longer the clear center of the scene. It becomes a player, a spectator, a ride, a display object, or a replaceable component.
Party! Party! treats celebration as a command. The title sounds like an invitation, but also like a repeated instruction. The party has already been organized; the roles are already assigned. What remains uncertain is whether the human body is being entertained, controlled, repaired, or consumed by the game.